
More Motion Blur
Real motion blur, added after the shoot
- After Effects
- Premiere Pro
- DaVinci Resolve
- Nuke
$29.99
Motion blur,added after
Windows and Mac (Apple Silicon). Runs on your GPU, and your footage never leaves your computer.
Set the shutter after the shoot
Strength is the length of the blur. 100% is about the blur of a 360-degree shutter; past that the streaks get longer than a real camera can make. Pick a value below: it's the same frame each time.





Blur that follows the motion
An AI model (RIFE) works out where each pixel goes between the previous frame and this one. The effect then draws the in-between positions along that path and averages them, so a turning head blurs along its turn and a passing car along the road.
The first frame of a clip has no previous frame, so it uses the next one instead. No frame comes out sharp by accident.
Four settings
Blur Samples
How many in-between positions are averaged, from 3 to 50. Few samples show as separate copies on long blurs; 30, the default, gives a smooth streak. Lower it for faster previews.

Motion Source
Read the motion from another layer and blur this one with it. Blur a matte, a graded copy or a CG pass with the motion of the clean plate, so every layer gets the same blur.
Keeps alpha
Transparent layers stay transparent: the alpha channel is blurred with the same motion as the color, so a keyed subject keeps soft, moving edges.
Show Motion Vectors
Draws arrows along the motion the model found, in a color you pick. Turn it on when a blur looks wrong to see whether the motion was read correctly.

On fast shots
One price, everything included
Works where you edit
Questions
How is this different from Pixel Motion Blur?
Both estimate motion, but More Motion Blur uses an AI model trained for it, which holds up better on fast, overlapping motion like hair, hands and crowds. And Strength goes past what a real shutter can do.
What footage works best?
Footage shot with a fast shutter: sports, action cams, phones in daylight, 3D renders without motion blur, stop motion. It adds blur; it can't remove blur that is already there.
Can I use it on keyed or 3D layers?
Yes. Alpha is blurred with the color. For a matte or a separate pass, point Motion Source at the plate so both blur the same way.
Is my footage uploaded?
No. Everything runs on your computer, on the GPU when there is one.
Is it slow to render?
One motion pass per frame, then the samples are drawn on the GPU. Lower Blur Samples while you work and raise it for the final render.
Shoot sharp, blur later
- After Effects
- Premiere Pro
- DaVinci Resolve
- Nuke